Once upon a time, games in iOS were deeply criticized for being bad, annoying, In-App-Purchase generating machines. This was largely accurate, and remains largely true today. But in 2014, a game called Monument Valley punched a hole right through the theory that iOS games had to be this way to succeed. Instead, it focused on beautiful art, deeply rich audio effects and music, outstanding logic puzzles, and inscrutable yet intensely relatable characters.
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