Taking the Plunge and Finally Going iPhone — or not!
So I have wanted an iPhone for a long time. I have watched with envy as the first, second, and third generation phones came, and many of my friends were having a great time playing with them, while I sat with my trusty old Treo, trying to convince myself that it was just as good.
It was not! Oh, it did what it needed to do, and had most of the same functions actually, but it was just no where near as fun. So I got an iPod touch, but that was still not an iPhone.
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Owen Rubin was one of the first people to program arcade video games for Atari a long time ago, and designed arcade video games for almost 15 years. He later joined Apple where he worked on both hardware and software projects, and was the key player on the MacLC, bootable CD, several pieces of Mac system software, as well as a contributor to many other CPU projects. He later worked for Pacific Bell to lead the design of services for the first commercial broadband system in the US, and then went on to be the lead researcher of broadband for Paul Allen's Interval Research. Since then, he has been an executive at a number of startups in security and semiconductors, and is currently the CTO of Edison Labs, a startup focusing on helping commercial clients write and develop mobile apps, especially for the iPhone, iPod, and iPad.