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I knew it was only a matter of time. Back when the iPhone was first released the only apps on the device was those created by Apple. It didn’t take the company long to roll out the ability for third party developers to create an ecosystem that would take the platform to new heights. And, obviously to everyone, it was video games that led the charge.

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Tim and David spend the entire episode on the iOS universe, with some recommendations on what to buy, and what NOT to buy, for our favorite handheld computing devices.
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