TechFan #172 – Out of the Closet

On August 1, 2014, in TechFan, by Tim Robertson

Tim Robertson and David Cohen are back with a fun episode after David nukes the show notes. Is iCloud and Pages really ready for online collaboration? A new contest this week, as we are giving away a copy of FotoMagico from Boinx Software! Changes to OWC Radio and Tim’s new job, Chinese takeout, contest winner feedback, Raspberry Pi, EA, Xfinity TV Go, Expendables 3, and much more!

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Enter the FotoMagico Contest Here
Boinx Software
OWC Radio

A Different Kind of Crazy – TechFan #112

On March 23, 2013, in TechFan, by Tim Robertson

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Topics include Tim getting a Wii U, North Korea, social change, feedback, Google Reader, Google Notes, and migrating your old data.

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Pinball Wizard – TechFan Podcast #110

On March 1, 2013, in TechFan, by Tim Robertson

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Tim Robertson and David Cohen discuss micro-transactions, the music industry and engineering for earphones, Star Wars Pinball, and much more.

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MyMac Podcast 165
Macworld Expo 2008 Day Two

On January 16, 2008, in Podcast, by The MyMac Podcast

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Booth recordings at EA Games, Music Wizard, Notion Music, and some Apple Trivia from the Prosoft Engineering Booth. A ton of fun, plus Larry, Guy, and Tim from the hotel room talking about some of the days activities. And what’s this about a NEW AOL Macintosh client? Really?

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Links from the show
Filemaker Pro / Bento
Music Wizard
Notion Music
Office 08
Prosoft Engineering

Need for Speed Carbon
Game Review

On January 3, 2008, in Game, Macintosh, Review, by Tim Robertson

Need For Speed Carbon
Company: Electronic Arts

Price: $39.99

This is actually the second time I have written this review. You never read the first. The first few weeks of playing Need For Speed: Carbon was done using the keyboard as the controller, and in truth, it sucked. Need For Speed: Carbon (just Carbon from this point on) is a racing game and, like any other racing game, really requires a good controller to play it. While a keyboard and a mouse may be perfect for a WarCraft type of game, it really does not work well for a racing or driving game.

So in my original review, I spent a lot of time complaining about the controls. No need to complain now that I am using the XBox 360 Wired USB controller on my Mac thanks to Colin Munro’s Pref360Control software that allows it to be used with a Mac. If you have need for what I consider one of the three best game controllers out there, check out the Mac drivers at

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Command & Conquer 3 Tiberium Wars
Game Review

On November 13, 2007, in Game, Review, by Tim Robertson

Command & Conquer 3 Tiberium Wars
Company: Electronic Arts

Price: $49.95

This feels like deja vu. Back in 1997, I remember editing and publishing a review of Command & Conquer for the Macintosh from Shay Fulton. He gave it high marks. In fact, shortly after his review, easily within a year, I purchased the game myself, as well as the follow-up games in the series. But it has been, literally, six years since I last played a game in this series.

Back then, the game was made by Westwood Studios, who was acquired by video game maker powerhouse EA back in 1998. So at the last Macworld Expo, when Steve Jobs talked about games coming back to the Macintosh with EA leading the way, I was very interested in playing Command & Conquer 3 Tiberium Wars. Would it be like revisiting an old friend? Have my days playing all three of the new consoles (Wii, PS3, and XBox 360) spoiled me from playing computer games? Will the Beatles every show up in iTunes?

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