Digital Chocolate Games

On December 8, 2009, in Game, Macintosh, Review, by Owen Rubin

Digital Chocolate’s catch phrase is “Seize the Minute” and I find it quite fitting. Their games are great when you just have a few minutes to play, as their typically shorter waves let you grab a quick play anytime. But most of their games also have good depth and play well for the long term too, and get difficult enough to keep the challenge going through to the end.

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About Owen Rubin

Owen Rubin was one of the first people to program arcade video games for Atari a long time ago, and designed arcade video games for almost 15 years. He later joined Apple where he worked on both hardware and software projects, and was the key player on the MacLC, bootable CD, several pieces of Mac system software, as well as a contributor to many other CPU projects. He later worked for Pacific Bell to lead the design of services for the first commercial broadband system in the US, and then went on to be the lead researcher of broadband for Paul Allen's Interval Research. Since then, he has been an executive at a number of startups in security and semiconductors, and is currently the CTO of Edison Labs, a startup focusing on helping commercial clients write and develop mobile apps, especially for the iPhone, iPod, and iPad.

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